Data Science and AI Engineer for Youth
BackgroundHuman society has entered the era of artificial intelligence, and robotics will be an integral part of the future development of artificial intelligence. By combining a variety of science and technologies such as software development, mechanical technology, engineering, sensor technology and IC integration, robotics becomes an advanced teaching tool in creative thinking training and scientific literacy development.
Teaching Contents:The course of Robot Design at Claude Intl School uses Lego Mindstorms EV3 Platform. This course mainly covers software design, model analysis, manual installation, module debugging, team discussion, achievements exchanging, and so on. A series of interesting practical projects will be presented to help students master the knowledge and skills of robotics, and apply their knowledge (such as mathematics, physics, etc.) in solving practically meaningful problems as well.
Learning Achievements:Encouraging students to apply what they learned and develop creative way of thinking instead of reading mechanically. Students will master the method of structuring and controlling a robot, including the basic mechanical structure, Labview graphical programming language, using of sensors and motors, commonly used algorithm, engineering practical processing, and so on. Students’ capabilities of problem-solving, team-working, and communication skills are greatly enhanced.
BackgroundComputer programming and computational thinking training is one of the necessary skills of contemporary young students. Using tablets to develop mobile application is an effective way of teaching computer science taking advantage of the currently most popular platform.
Teaching ContentsAnalyzing functional requirements, scheme selecting, user interface designing, control program writing, desired function achieving. The development tool uses in this course is the powerful and easy-to-learn App Inventor 2, which is developed by MIT. Students can turn their innovative ideas into compelling application quickly and intuitively. Their logical thinking and problem-solving skills can also be improved significantly.
Learning AchievementsBy implementing a series of application programs, students will master necessary knowledge of programming, the procedures of mobile application development, and the using of commonly-used function modules.
BackgroundInternet of Things is a rapidly developing field. It is the new generation of Internet form.
Teaching ContentsBasic knowledge of software programming and electronic circuits, various components and application of IOT. This includes networking architecture, sensors, actuators and control centers. Students are required to master the basic process of project design and basic knowledge of IOT management.
Learning AchievementsLearning about IOT enables students to understand the future of technology, and implement simple IOT through hands-on practice.
Background3D Printing is an important means of prototype development. It is also an important method of industrial production and artistic creation.
Teaching ContentsLearning the operating of 3D scanner and 3D printer, modeling, CAD tools, etc. Creating novel and interesting crafts by using the knowledge learned.
Learning AchievementsLearning and understanding 3D printing methods and process, realizing creative ideas by means of technology, and creating novel and interesting crafts by 3D printing.